Highly customizable spawner stacking, upgrading and boosting plugin, which gives you seemingly unlimited editing and creation possibilities of unique spawners for your server.
Part of the Epic Series.
Getting Started
To install Epic Spawners you will need to:
- Turn your server off.
- Add the required dependencies: Vault, Economy Management Plugin.
- Add the optional dependencies: Holographic Displays.
- Add in the latest version of Epic Spawners which you can find in our marketplace.
- Turn your server back on.
Plugin Files
Main:
# The maximum stack size a spawner can be stacked to.
Spawner Max Stack: 5
# The text displayed in the hologram positioned above every spawner.
Spawner Name Format: '&e{TYPE} &fSpawner [&c{AMT}x]'
# Spawners placed next to each other within this radius will automatically
# combine with each other.
Force Combine Radius: 0
# What should be the maximum amount of placed spawners in a chunk?
# Setting this to -1 will disable the function.
Max Spawners Per Chunk: -1
# Prevent spawners from being placed next to each other within the specified radius.
Deny Place On Force Combine: false
# The radius checked around a spawner before spawning entities.
# By default this is used to make sure there are no more than 7 entities
# around any single spawner.
Radius To Search Around Spawners: 8x4x8
# Toggle an alerting chat message after triggered by placing or breaking a spawner.
Alerts On Place And Break: true
# Toggle ability to receive a stacked spawner when breaking a spawner while sneaking.
Sneak To Receive A Stacked Spawner: true
# Toggle holograms showing above spawners.
Spawners Have Holograms: true
# Should natural mob spawners drop upon being broken?
Only Drop Placed Spawner: false
# Should map generated spawners charge a price in order to be broken?
# You can configure the cost for each spawner type in the Spawners.yml.
Only Charge Natural Spawners: false
# The tick rate in which spawners will attempt to spawn.
# Making this smaller or larger will not effect a spawners spawn rate as
# this value only effects the frequency in which a spawn attempt is triggered.
Custom Spawner Tick Rate: 10
# Toggles various sound effects used throughout the plugin.
Sounds Enabled: true
# Should a spawners hologram display its tier if it's tier one?
Display Tier In Spawner Title If Tier 1: false
# Should spawners of different mob types be stackable into a single spawner?
OmniSpawners Enabled: true
# Ability to change mob spawner type with spawn eggs.
Convert Spawners With Eggs: true
# Can spawners be upgraded with money?
Upgrade With Economy: true
# Can spawners be upgraded with Levels?
Upgrade With Levels: true
# Prevent water from flowing next to or on top of a spawner within the here declared radius.
# Set to 0 to disable.
Spawner Repel Liquid Radius: 1
# Does redstone power disable a spawner?
Redstone Power Deactivates Spawners: true
# should the button be visible in each spawners overview GUI.
Display Help Button In Spawner Overview: true
# Should spawners not break when blown up?
Prevent Spawners From Exploding: false
# Should broken spawners be added directly to the players inventory?
# Alternatively they will drop to the ground?
Add Spawners To Inventory On Drop: false
# The name of the particle shown when upgrading a spawner.
Upgrade Particle Type: SPELL_WITCH
# After every spawner successfully spawns, a new delay is added to it.
# That delay is different for every spawner type and can be configured in the Spawners.yml
# The number configured here is then added to that delay.
Extra Ticks Added To Each Spawn: 0
# The maximum amount of spawners a player can place. Set to -1 to allow unlimited
# spawner placement.
Max Spawners Per Player: -1
# The amount of time in between saving to file.
# This is purely a safety function to prevent against unplanned crashes or
# restarts. With that said it is advised to keep this enabled.
# If however you enjoy living on the edge, feel free to turn it off.
Auto Save Interval In Seconds: 15
# Should natural spawners be disabled?
Disable Natural Spawners: false
# If enabled mobs spawned by spawners will not move or attack.
Nerf Spawner Mobs: false
Equations:
# The equation that defines the amount of mobs a spawner will spawn each time it is triggered.
# This is ran once for each spawner in the stack then summed up after. You may use the variable {STACK_SIZE}
# or {RAND} If you like. For more information about how to make equations for this option look up the
# Java ScriptEngine.
Mobs Spawned Per Single Spawn: '{RAND}'
# This value depicts the variable {RAND} in equations used by this plugin
# It generates a random number between (by default) 1 and 4.
Random Amount Variable: '1:4'
# Which economy plugin should be used?
# Supported plugins you have installed: "Vault".
Economy: Vault
# Which hologram plugin should be used?
# You can choose from "HolographicDisplays".
Hologram: HolographicDisplays
# Should players in creative have to pay for perks like upgrades and boosting?
Charge For Creative: false
Spawner Boosting:
# The highest multiplier a spawner can be boosted to.
Max Multiplier For A Spawner Boost: 5
# The cost required when a player boosts their own spawner.
# If you would rather charge experience or economy then enter respectively
# ECO or XP in place of the default DIAMOND.
Item Charged For A Boost: DIAMOND:2
entity:
# Should hostile mobs attack only if attacked first?
Hostile Mobs Attack Second: false
Spawner Drops:
# Should stacked spawners always drop their whole stack when broken?
Only Drop Stacked Spawners: false
# Should spawners drop when enough mobs of that spawners type are killed?
Allow Killing Mobs To Drop Spawners: true
# Can mobs from spawners count towards the spawner drop count?
Count Unnatural Kills Towards Spawner Drop: false
# Amount of mob kills required to drop a spawner.
Kills Needed for Drop: 100
# Alert players every x amount of kills before dropping spawner.
Alert Every X Before Drop: 10
# Chance of a TNT explosion dropping a spawner.
Chance On TNT Explosion: 100%
# Chance of a creeper explosion dropping a spawner.
Chance On Creeper Explosion: 100%
# Do spawners drop when broken with a pick enchanted with silk touch?
Drop On SilkTouch: true
# What level of silk touch is required to drop a spawner?
Minimum Required Silktouch Level: 1
# Chance of a natural spawner dropping with silk touch.
Chance On Natural Silktouch: 100%
# Chance of a placed spawner dropping with silk touch.
Chance On Placed Silktouch: 100%
Interfaces:
# Item to be displayed as the icon for exiting the interface.
Exit Icon: OAK_DOOR
# Item to be displayed as the icon for buying a spawner.
Buy Icon: EMERALD
# Item to be displayed as the icon for economy upgrades.
Economy Icon: SUNFLOWER
# Item to be displayed as the icon for XP upgrades.
XP Icon: EXPERIENCE_BOTTLE
Convert Icon: EGG
Boost Icon: BLAZE_POWDER
Glass Type 1: GRAY_STAINED_GLASS_PANE
Glass Type 2: BLUE_STAINED_GLASS_PANE
Glass Type 3: LIGHT_BLUE_STAINED_GLASS_PANE
System:
# The enabled language file.
# More language files (if available) can be found in the plugins data folder.
Language Mode: en_US
Spawners:
ELDER_GUARDIAN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ELDER_GUARDIAN
Blocks: []
Items: []
Command: []
Display-Name: Elder Guardian
Spawn-Blocks:
- WATER
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
WITHER_SKELETON:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- WITHER_SKELETON
Blocks: []
Items: []
Command: []
Display-Name: Wither Skeleton
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
STRAY:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- STRAY
Blocks: []
Items: []
Command: []
Display-Name: Stray
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
HUSK:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- HUSK
Blocks: []
Items: []
Command: []
Display-Name: Husk
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ZOMBIE_VILLAGER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ZOMBIE_VILLAGER
Blocks: []
Items: []
Command: []
Display-Name: Zombie Villager
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SKELETON_HORSE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SKELETON_HORSE
Blocks: []
Items: []
Command: []
Display-Name: Skeleton Horse
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ZOMBIE_HORSE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ZOMBIE_HORSE
Blocks: []
Items: []
Command: []
Display-Name: Zombie Horse
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
DONKEY:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- DONKEY
Blocks: []
Items: []
Command: []
Display-Name: Donkey
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
MULE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- MULE
Blocks: []
Items: []
Command: []
Display-Name: Mule
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
EVOKER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- EVOKER
Blocks: []
Items: []
Command: []
Display-Name: Evoker
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
VEX:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- VEX
Blocks: []
Items: []
Command: []
Display-Name: Vex
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
VINDICATOR:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- VINDICATOR
Blocks: []
Items: []
Command: []
Display-Name: Vindicator
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ILLUSIONER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ILLUSIONER
Blocks: []
Items: []
Command: []
Display-Name: Illusioner
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
CREEPER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- CREEPER
Blocks: []
Items: []
Command: []
Display-Name: Creeper
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SKELETON:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SKELETON
Blocks: []
Items: []
Command: []
Display-Name: Skeleton
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SPIDER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SPIDER
Blocks: []
Items: []
Command: []
Display-Name: Spider
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
GIANT:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- GIANT
Blocks: []
Items: []
Command: []
Display-Name: Giant
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ZOMBIE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ZOMBIE
Blocks: []
Items: []
Command: []
Display-Name: Zombie
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SLIME:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SLIME
Blocks: []
Items: []
Command: []
Display-Name: Slime
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ''
Height: 50:70
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
GHAST:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- GHAST
Blocks: []
Items: []
Command: []
Display-Name: Ghast
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ZOMBIFIED_PIGLIN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ZOMBIFIED_PIGLIN
Blocks: []
Items: []
Command: []
Display-Name: Zombified Piglin
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ENDERMAN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ENDERMAN
Blocks: []
Items: []
Command: []
Display-Name: Enderman
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
CAVE_SPIDER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- CAVE_SPIDER
Blocks: []
Items: []
Command: []
Display-Name: Cave Spider
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SILVERFISH:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SILVERFISH
Blocks: []
Items: []
Command: []
Display-Name: Silverfish
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
BLAZE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- BLAZE
Blocks: []
Items: []
Command: []
Display-Name: Blaze
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
MAGMA_CUBE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- MAGMA_CUBE
Blocks: []
Items: []
Command: []
Display-Name: Magma Cube
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ENDER_DRAGON:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ENDER_DRAGON
Blocks: []
Items: []
Command: []
Display-Name: Ender Dragon
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
WITHER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- WITHER
Blocks: []
Items: []
Command: []
Display-Name: Wither
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
BAT:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- BAT
Blocks: []
Items: []
Command: []
Display-Name: Bat
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
WITCH:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- WITCH
Blocks: []
Items: []
Command: []
Display-Name: Witch
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ENDERMITE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ENDERMITE
Blocks: []
Items: []
Command: []
Display-Name: Endermite
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
GUARDIAN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- GUARDIAN
Blocks: []
Items: []
Command: []
Display-Name: Guardian
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SHULKER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SHULKER
Blocks: []
Items: []
Command: []
Display-Name: Shulker
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PIG:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PIG
Blocks: []
Items: []
Command: []
Display-Name: Pig
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SHEEP:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SHEEP
Blocks: []
Items: []
Command: []
Display-Name: Sheep
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
COW:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- COW
Blocks: []
Items: []
Command: []
Display-Name: Cow
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
CHICKEN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- CHICKEN
Blocks: []
Items: []
Command: []
Display-Name: Chicken
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SQUID:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SQUID
Blocks: []
Items: []
Command: []
Display-Name: Squid
Spawn-Blocks:
- WATER
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
WOLF:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- WOLF
Blocks: []
Items: []
Command: []
Display-Name: Wolf
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
MUSHROOM_COW:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- MUSHROOM_COW
Blocks: []
Items: []
Command: []
Display-Name: Mushroom Cow
Spawn-Blocks:
- MYCELIUM
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SNOWMAN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SNOWMAN
Blocks: []
Items: []
Command: []
Display-Name: Snowman
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
OCELOT:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- OCELOT
Blocks: []
Items: []
Command: []
Display-Name: Ocelot
Spawn-Blocks:
- GRASS_BLOCK
- JUNGLE_LEAVES
- ACACIA_LEAVES
- BIRCH_LEAVES
- DARK_OAK_LEAVES
- OAK_LEAVES
- SPRUCE_LEAVES
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
IRON_GOLEM:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- IRON_GOLEM
Blocks: []
Items: []
Command: []
Display-Name: Iron Golem
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
HORSE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- HORSE
Blocks: []
Items: []
Command: []
Display-Name: Horse
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
RABBIT:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- RABBIT
Blocks: []
Items: []
Command: []
Display-Name: Rabbit
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
POLAR_BEAR:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- POLAR_BEAR
Blocks: []
Items: []
Command: []
Display-Name: Polar Bear
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
LLAMA:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- LLAMA
Blocks: []
Items: []
Command: []
Display-Name: Llama
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PARROT:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PARROT
Blocks: []
Items: []
Command: []
Display-Name: Parrot
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
VILLAGER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- VILLAGER
Blocks: []
Items: []
Command: []
Display-Name: Villager
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
TURTLE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- TURTLE
Blocks: []
Items: []
Command: []
Display-Name: Turtle
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PHANTOM:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PHANTOM
Blocks: []
Items: []
Command: []
Display-Name: Phantom
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
COD:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- COD
Blocks: []
Items: []
Command: []
Display-Name: Cod
Spawn-Blocks:
- WATER
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
SALMON:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- SALMON
Blocks: []
Items: []
Command: []
Display-Name: Salmon
Spawn-Blocks:
- WATER
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PUFFERFISH:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PUFFERFISH
Blocks: []
Items: []
Command: []
Display-Name: Pufferfish
Spawn-Blocks:
- WATER
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
TROPICAL_FISH:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- TROPICAL_FISH
Blocks: []
Items: []
Command: []
Display-Name: Tropical Fish
Spawn-Blocks:
- WATER
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
DROWNED:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- DROWNED
Blocks: []
Items: []
Command: []
Display-Name: Drowned
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
DOLPHIN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- DOLPHIN
Blocks: []
Items: []
Command: []
Display-Name: Dolphin
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
CAT:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- CAT
Blocks: []
Items: []
Command: []
Display-Name: Cat
Spawn-Blocks:
- GRASS_BLOCK
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PANDA:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PANDA
Blocks: []
Items: []
Command: []
Display-Name: Panda
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PILLAGER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PILLAGER
Blocks: []
Items: []
Command: []
Display-Name: Pillager
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
RAVAGER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- RAVAGER
Blocks: []
Items: []
Command: []
Display-Name: Ravager
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
TRADER_LLAMA:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- TRADER_LLAMA
Blocks: []
Items: []
Command: []
Display-Name: Trader Llama
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
WANDERING_TRADER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- WANDERING_TRADER
Blocks: []
Items: []
Command: []
Display-Name: Wandering Trader
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
FOX:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- FOX
Blocks: []
Items: []
Command: []
Display-Name: Fox
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
BEE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- BEE
Blocks: []
Items: []
Command: []
Display-Name: Bee
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
HOGLIN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- HOGLIN
Blocks: []
Items: []
Command: []
Display-Name: Hoglin
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PIGLIN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PIGLIN
Blocks: []
Items: []
Command: []
Display-Name: Piglin
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
STRIDER:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- STRIDER
Blocks: []
Items: []
Command: []
Display-Name: Strider
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
ZOGLIN:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- ZOGLIN
Blocks: []
Items: []
Command: []
Display-Name: Zoglin
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
PIGLIN_BRUTE:
Allowed: true
Custom: false
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- PIGLIN_BRUTE
Blocks: []
Items: []
Command: []
Display-Name: Piglin Brute
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 2
Tick-Rate: 800:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Biomes: ALL
Height: 0:256
Light: DARK
Storm Only: false
Max Entities Around Spawner: 6
Required Player Distance And Amount: '16:1'
Display-Item: AIR
Translations
We offer translated versions of this plugin! In order to use them, enter the corresponding Language Code into your config.yml.
Language | Language code |
---|---|
Arabic | ar_EG |
German | de_DE |
English | en_US |
Spanish | es_ES |
Faeroese | fo_FO |
French | fr_FR |
Italian | it_IT |
Dutch | nl_NL |
Norwegian | no_NO |
Polish | pl_PL |
Persian | pr_FA |
Portuguese | pt_PT |
Russian | ru_RU |
Swedish | sv_SE |
Turkish | tr_TR |
Commands and Permissions
Command | Description | Permission Node |
---|---|---|
/es | Display information about EpicSpawners. | Default |
/spawnershop | Opens the spawner shop. | epicspawners.openshop |
/spawnerstats | Allows a player to view their current EpicSpawners stats and see how many kills they have left in order to receive a specific spawner drop. | epicspawners.stats |
/es change <spawnertype> | This allows a player to change spawners to certain types. Example: epicspawners.change.cow | epicspawners.change.<mob> |
/es give <player/all> <spawnertype/random> <multiplier> <amount> | Give a player a specific/random spawner with a custom multiplier and amount. | epicspawners.admin.give |
/es editor | Opens the spawner editor GUI and allows creation/modification of custom spawners. | epicspawners.admin.editor |
/es settings | Edit the EpicSpawners configuration from an in-game GUI. | epicspawners.admin.settings |
/es boost <player> <amount> [duration] | This allows you to boost the spawn rate a player gets from their placed spawners. | epicspawners.admin.boost |
/es reload | Reloads the Configuration and Language files for EpicSpawners. | epicspawners.admin.reload |
/es spawn | Force the spawner you are looking at to spawn so long as the spawn conditions are met | epicspawners.admin.spawn |
Gives all of the available admin permissions. | epicspawners.admin.* | |
This will allow players to receive a spawner when they mine it with a silk touch pickaxe. You can configure the plugin to only allow specific spawners to be mined. You can make any preferred changes in the configuration file, or add them as a permission. Example: epicspawners.silkdrop.pig | epicspawners.silkdrop.* | |
Allows players to mine and receive drops for spawners without a silk touch pick. | epicspawners.no-silk-drop | |
This will allow the player to right-click a spawner and open the GUI. | epicspawners.overview | |
This will allow players to place a spawner for all entities. You can configure the plugin to only allow specific spawners to be placed. You can make any preferred changes in the configuration file, or add them as a permission. Example: epicspawners.place.pig | epicspawners.place.* | |
This will allow players to combine spawners for all entities. You can configure the plugin to only allow specific spawners to be combined. You can make any preferred changes in the configuration file, or add them as a permission. Example: epicspawners.combine.pig | epicspawners.combine.* | |
This will allow EpicSpawners to drop spawners for specific players after reaching their goal. A spawner will only drop if the player meets the goal for killing X amount of a specific NATURAL spawning entity. | epicspawners.Killcounter | |
This will depict what spawners players will see in the shop. Example: epicspawners.shop.pig | epicspawners.shop.* | |
Allows players to change spawner type with an egg. Example: epicspawners.egg.pig | epicspawners.egg.* | |
This will allow players to create and upgrade Omni-Spawners. | epicspawners.omni | |
This will allow a player to bypass all permissions. | epicspawners.bypass | |
This allows players to convert spawners. | epicspawners.convert | |
This will depict what spawners are able to be converted to. Example: epicspawners.convert.pig | epicspawners.convert.<mob> | |
This will allow players to boost their spawners. | epicspawners.canboost | |
Permission to stack spawners. | epicspawners.stack.* | |
Set the spawner place limit for a player where x is the limit. | epicspawners.limit.x |
Custom Spawners
Creating Custom Spawners
CUSTOM_1:
Allowed: true
Custom: true
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- CHICKEN
- PIG
- COW
- SHEEP
Blocks: []
Items: []
Command: []
Display-Name: Animal
Spawn-Blocks:
- GRASS
- DIRT
Spawn-On-Fire: false
Cost-Economy: 10.0
Cost-Levels: 5
Tick-Rate: 800:200
Pickup-Cost: 1000.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 16
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Display-Item: LEASH
Creating Item Spawners
CUSTOM_:
Allowed: true
Custom: true
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities: []
Blocks: []
Items:
- ==: org.bukkit.inventory.ItemStack
v: 2584
type: COAL
Command: []
Display-Name: Coal
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 5
Tick-Rate: 200:200
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 6
Biomes: ALL
Height: 0:256
Light: BOTH
Storm Only: false
Display-Item: COAL
Creating Omni Spawners
Creating Spawner Tiers
Custom 1:
Allowed: true
Custom: true
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities: []
Blocks: []
Items:
- ==: org.bukkit.inventory.ItemStack
v: 2584
type: COAL
Command: []
Display-Name: Coal
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 2
Tick-Rate: 100:100
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 6
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: COAL
Tier_2:
Entities: []
Blocks: []
Items:
- ==: org.bukkit.inventory.ItemStack
v: 2584
type: IRON_INGOT
Command: []
Display-Name: Iron
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 2
Tick-Rate: 100:100
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 6
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: IRON_INGOT
Tier_3:
Entities: []
Blocks: []
Items:
- ==: org.bukkit.inventory.ItemStack
v: 2584
type: DIAMOND
Command: []
Display-Name: Diamond
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 2
Tick-Rate: 100:100
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 6
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: DIAMOND
Tier_4:
Entities: []
Blocks: []
Items:
- ==: org.bukkit.inventory.ItemStack
v: 2584
type: EMERALD
Command: []
Display-Name: Emerald
Spawn-Blocks:
- AIR
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 2
Tick-Rate: 100:100
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 6
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: EMERALD
Custom 1:
Allowed: true
Custom: true
Upgradable: true
Custom-Goal: 0
Convertible: true
Convert-Ratio: 45%
Craftable: false
Recipe-Layout: AAAABAAAA
Recipe-Ingredients:
- A, IRON_BARS
- B, SPAWN_EGG
Tiers:
Tier_1:
Entities:
- CHICKEN
Blocks: []
Items: []
Command: []
Display-Name: Chicken
Spawn-Blocks:
- GRASS
- DIRT
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 2
Tick-Rate: 400:600
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 16
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: CHICKEN
Tier_2:
Entities:
- PIG
Blocks: []
Items: []
Command: []
Display-Name: PIG
Spawn-Blocks:
- GRASS
- DIRT
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 5
Tick-Rate: 400:600
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 16
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: PIG
Tier_3:
Entities:
- COW
Blocks: []
Items: []
Command: []
Display-Name: Cow
Spawn-Blocks:
- GRASS
- DIRT
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 10
Tick-Rate: 400:600
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 16
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: COW
Tier_4:
Entities:
- SHEEP
Blocks: []
Items: []
Command: []
Display-Name: Sheep
Spawn-Blocks:
- GRASS
- DIRT
Spawn-On-Fire: false
Cost-Economy: 1000.0
Cost-Levels: 25
Tick-Rate: 400:600
Pickup-Cost: 0.0
Pick-Damage: 1
Spawn-Effect: HALO
Spawn-Effect-Particle: REDSTONE
Entity-Spawn-Particle: SMOKE
Spawner-Spawn-Particle: FIRE
Particle-Amount: NORMAL
Particle-Effect-Boosted-Only: true
Conditions:
Required Player Distance And Amount: '16:1'
Max Entities Around Spawner: 16
Biomes: ALL
Height: 0:265
Light: BOTH
Storm Only: false
Display-Item: SHEEP
Custom Drops
Creating a Custom Drop
To create a custom drop for mobs spawned by an EpicSpawner:
- Run the command /es editor.
- Select the mob you want to create a custom drop for.
- Select the Drop Setting option in the Editor GUI that opens.
- Click the Edit Drops option.
- Click the Create New Drop option.
- Type in the name of the item you want to use as your new drop. (Name of material must be in caps)
- left-click the item you choose to edit the drop, or right-click the item to delete the drop.
- Fill out the options in the Lootables Editor GUI that opens, referring to the table below for the variables you can use.
Editing a Lootable
In order to edit the lootables, you need to have a basic understanding of how to work with the JSON storage format. You are able to modify the tables from the preexisting configuration, and you could also use an online JSON editor to help you write a valid JSON, such as this one here.
Loot Tables
The loot tables are split into two objects, those being: Lootables and Loot. Lootables are the parent object which holds all of the loot for the entity. Loot is the child object that is held by the Lootables object.
There are various Loot options, which are:
- Type - The material used for this drop.
- Command - The command used for this drop. Commands are compatible with the placeholder '%player%'. It should be noted that if the entity is not killed by a player while this placeholder is being used, the command will not run.
- Data - The data value that corresponds with the material type. It should be noted that this is unsupported and unused in Minecraft versions of 1.13 and above.
- Name - The name applied to the dropped loot.
- Lore - The lore applied to the dropped loot.
- Enchantments - The enchantments applied to the dropped loot. Using the value "Random" will process the enchantment as if it were going through an enchanting table.
- Burned Type - Material used if the entity dies while on fire.
- Chance - The chance that the material will drop.
- Min - The minimum amount of materials dropped or commands run.
- Max - The maximum amount of materials dropped or commands run.
- Looting - Will the looting enchantment be usable for this loot?
- Looting Chance Increase - By how much each level of looting advances the max drop count.
- Only Drop For - Should this drop only be applicable to specific entities?
- Is Charged - This loot will only drop if the mob is killed by a charged creeper.
- Child Loot - Should this loot house child loot?
- Child Loot Drop Count Min - What is the minimum amount of child loot that should drop?
- Child Loot Drop Count Max - What is the maximum amount of child loot that should drop?
- Wielded Enchantment Chance Overrides - The override for chances applied by the wield item.
- Damage Min - Min amount of applied damage.
- Damage Max - Max amount of applied damage.
Examples
In this example, pigs will drop 1 - 3 white wool, 1 - 3 red wool, and will run a command 1 - 3 times.
{
"Type": "PIG",
"Loot": [
{
"Type": "WHITE_WOOL",
"Chance": 100,
"Min": 1,
"Max": 3,
"Looting": true
},
{
"Type": "RED_WOOL",
"Chance": 100,
"Min": 1,
"Max": 3,
"Looting": true
},
{
"Command": "say %player% killed a pig.",
"Chance": 100,
"Min": 1,
"Max": 3,
"Looting": true
}
]
}
In this example, pigs will drop white wool 50% of the time, while dropping red wool if the pig dies while on fire. Pigs also have a 100% chance of dropping either yellow or green wool.
{
"Type": "PIG",
"Loot": [
{
"Type": "WHITE_WOOL",
"Burned Type": "RED_WOOL",
"Chance": 50,
"Min": 1,
"Max": 3,
"Looting": true
},
{
"Chance": 100,
"Min": 1,
"Max": 1,
"Looting": true,
"Child Loot Drop Count Min": 1,
"Child Loot Drop Count Max": 1,
"Child Loot": [
{
"Type": "YELLOW_WOOL",
"Chance": 50,
"Min": 1,
"Max": 3,
"Looting": true
},
{
"Type": "GREEN_WOOL",
"Name": "&3test",
"Lore": [
"&4test2",
"&5test3",
"&6test4"
],
"Enchantments": {
"KNOCKBACK": 1,
"SWEEPING_EDGE": 1
},
"Chance": 50,
"Min": 1,
"Max": 3,
"Looting": true
}
]
}
]
}
In this example, pigs will drop a bow bow that is enchanted randomly with an Enchanting Table of level 26. The bow will also be damaged between 10 and 100 percent. There is also a 20% chance that the player will be opped.
{
"Type": "PIG",
"Loot": [
{
"Type": "BOW",
"Enchantments": {
"RANDOM": 26
},
"Chance": 0.7,
"Min": 1,
"Max": 1,
"Wielded Enchantment Chance Overrides": {
"LUCK:2": 1.3,
"LUCK:1": 1.0,
"LUCK:3": 1.6
},
"Damage Min": 10,
"Damage Max": 100,
"Looting": true
},
{
"COMMAND": "OP %player%",
"Chance": 20,
"Min": 1,
"Max": 1,
"Looting": true
}
]
}
Supported Plugins
- Factions/FactionsUUID/FactionsOne
- ASkyBlock/USkyBlock/FabledSkyblock
- WorldGuard
- Griefprevention
- StackMob/UltimateStacker
- Kingdoms
- Towny
- RedProtect
- GUIShop
- BossShopPro
- ShopGUI+
- PlayerPoints
Incompatible Plugins
- SlimeFun
- PlotSquared
- SilkSpawners
- Nether Water
- SuperiorSkyblock2
- Boss
- Most other spawner plugins
- Craftbook: You must disable "xpstorer." Having it enabled allows players to duplicate spawners.
- CMI: You must disable its spawner functions. The plugin will not work while they are active.
In this page it needs to be noted that the server needs to be off for spawners.yml changes to take effect.
Frequently Asked Questions
This is caused by a conflict with another plugin. You can solve this problem by taking away other plugins' control over spawners. For CMI, set spawner placing to false. For SilkSpawners, it would just be best to remove the plugin altogether.
This is how the plugin is intended to work. Once there are 6 (by default) mobs around the spawner, the spawner will stop spawning more entities as to not have too many mobs in a single area. To fix this, reduce the Radius To Search Around Spawner in the config.yml to allow spawning of entities when they move further away.
Because of the change with the release of EpicSpawners v7, the upgrade buttons will now only be visible for spawners which have more than 1 tier. This is because upgrading a spawner moves it to a higher tier, so in order for the spawner to be upgraded, it requires another tier to be present for that spawner.
To make an item spawner, grab the item(s) that you want to spawn, and put them in your inventory. Open the editor with '/es editor'. Click the paper at the bottom of the GUI to create a new spawner. This should open a new menu. When that is open, click the chest down the bottom. Shift-click the item(s) from your inventory into this new menu. Once the item(s) are all in the menu, click the redstone to save the instance. Then, hit the back button up the top. Click the redstone on this main menu to save the spawner. Good job, you just created an item spawner!
To name your spawner and display item, completely close the menu with ESC. Get the item you want as the display item in the shop and inside the spawner cage and put it in your inventory. Make sure you are holding that item in your hand! Open the editor again with '/es editor' and your new spawner should appear first in the list. It will look like a head with '?'s on it. Click it to open its menu. There should be another head with '?'s on it. Hover your mouse over it to see the options. You can left click to change the name. Doing that will allow you to enter what you want the name to be into chat. You can middle-click to set the display item. That will use the currently selected item in your inventory. If you edit anything here, always make sure to hit the redstone to save.
MULTI: Spawner level or how much spawners there are stacked on that spawner. Example: 2 Cow spawners MULTI = 2. RAND: Is a random generator number added to the spawn. Defined by the "Random Amount Added To Each Spawn: '1:3'" in the config.
There is an issue with older permission plugins where wildcard permissions don't work properly. You need to use the separate permission nodes 'epicspawners.place.<spawner>' to grant them permission for all the different spawner types individually.
You can use one of these values in your config to charge for boosts with either Items, EXP, or Economy:
- Item Charged For A Boost: DIAMOND:2
- Item Charged For A Boost: ECO:3000
- Item Charged For A Boost: XP:10
If you also have UltimateStacker installed, it has a feature called loot tables! It adds highly customizable custom drops. This UltimateStacker feature overrides EpicSpawners' custom drops feature; if you have both plugins, you will need to use UltimateStacker's custom drops instead of the drops that you can configure for EpicSpawners.
If holograms from the plugin are remaining when they're not supposed to, run the following command depending on your Minecraft version. Make sure you're standing inside of the hologram before running the command.
1.8: /minecraft:kill @e[type=ArmorStand,r=3] 1.12: /minecraft:kill @e[type=armor_stand,r=3] 1.13+: /minecraft:kill @e[type=minecraft:armor_stand,distance=..2]